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niedziela, 28 kwietnia 2013

NEED FOR SPEED: World Speed Boost Generator SKiDROW


Need for Speed World (previously known as Need for Speed: World Online) is the fifteenth installment in the long-running racing video game Need for Speed franchise published by Electronic Arts. This iteration has been co-developed by EA Black Box(now rebranded Quicklime Games) and EA Singapore. It is the first freemium MMORGin the Need for Speed series (though Motor City Online was originally conceived as aNeed for Speed game) and is available exclusively for Windows-based PCs. World was released worldwide on July 27, 2010. However, people who ordered the Need for Speed: World Starter Pack had an early "head-start" in the game, which started on July 20, 2010.


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poniedziałek, 1 kwietnia 2013

DOFUS HACK 2013


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Dofus is a cute 2D massively multiplayer online role playing game in which you need to complete lots of engaging quests and defeat thousands of monsters in order to level up in the game. The game has a unique profession system where you can learn up to three different professions in order to support your livelihood in the game.
It is a freemium game, which means you can play for free but you also have an option of buying premium game benefits with real money. You will come across thousands of Dofus hacks and cheats while browsing the Internet, which claims to provide unlimited amount of premium benefits to the users. However, it is quite unsafe to use such hacks as they suffer from various shortcomings. After carefully observing and studying the game for months our dedicated team has finally created a 100% crash free hack called Dofus Hack 2013, which will take your gaming experience to the next level.

Listed below are some of the important features of our Dofus Hack 2013:

ok Dofus Hack 2013Dofus Hack 2013 is tested and found working on all versions of Windows, Mac, and Linux operating systems.
ok Dofus Hack 2013Dofus Hack works like a charm on all servers across the world as it is a globally working program.
ok Dofus Hack 2013Kamas are primary game currencies, which can be used to buy weapons, equipment, potions, etc. Now, there is no need to strive hard in order to earn Kamas as our hack allows you to instantly generate infinite amount of Kamas and that too for free.
ok Dofus Hack 2013Our Dofus Hack 2013 is completely free to download.
ok Dofus Hack 2013Leveling up is the most tedious task but it also offers lots of benefits to the users such as more equipments, weapons, etc. With our hack there is no need to play monotonous quests in order to level up as our level hack feature allows you to level up almost 10 times faster than any other player.
ok Dofus Hack 2013Whichever browser you use, our Dofus Hack can work on all of them.
ok Dofus Hack 2013Unlimited health and mana, item duplicator, etc are some of the additional features of our hack.
ok Dofus Hack 2013There is no need to be scared of getting banned as our Dofus Cheats are equipped with a smart anti ban feature that will protect you from getting barred from the game.
ok Dofus Hack 2013Even a novice can use our Dofus Cheats without any difficulty as it is a user-friendly one.
ok Dofus Hack 2013You don’t have worry about constantly updating our Dofus Hack 2013 as it has a built in auto updater, which automatically installs new update files.
Above all, Dofus hack 2013 is designed to provide the users with trouble free and safe hacking experience as it is free from all kinds of errors and crash. If you want to download our Dofus Hack 2013 or are looking for any other game hack then just visit 2013hacks.com, ‘the house of newest and coolest game hacks’.

Now go on and download this hack from one of the links below :

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sobota, 30 marca 2013

SimCity 5 MOD - allows offline play and bigger maps (editing roads outside cities)



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EA’s claims that SimCity has to be online in order to work have been proven untrue, as a fan gets it running offline and with bigger city plots.

According to EA one of the primary reasons why SimCity requires a permanent Internet connection is because many of the computations for the game are done in the cloud on EA’s servers, rather than by your PC. But a fan has proven that this is not in fact true.

The small size of the city maps has been one of the major criticisms of the new SimCity, but now it transpires that their limits are also artificial. Especially as the changes can still be saved on the server, without causing any problems.

AzzerUK’s most important discovery though is that the game does not have to be online to run, only to save and use the multiplayer features.
Also modded out the disconnect timer can now play ‘offline’ indefinitely.
Even found a way to fix the game’s broken population count, which has been criticised for bearing no relation to the number of sims that actually live in your city.
The official SimCity Twitter recently posted conflicting messages about the possibility of an offline mode. The company has assured users that the launch issues are nearly over, and EA has promised a free game to affected users.

INSTRUCTION HOW TO MOD YOUR SIMCITY IS IN THE FOLDER!

SimCity 5 MOD Right Now!


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HOW TO DOWNLOAD HERE

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piątek, 29 marca 2013

Football Manager 2013 Crack FIX v3 2013 by SKiDROW


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FOOTBALL MANAGER 2013 CRACK (FIXED)

Football Manager is the best-selling, most realistic football management series ever made. Football Manager 2013 celebrates 20 years of games from the people at Sports Interactive by introducing an array of new features.
This year’s version allows you to take control of any club in more than 50 nations across the world and includes all of Europe’s biggest leagues as well as database of over 500,000 real-world players and staff.
You’re in the hot-seat, which means you decide on who plays and who sits on the bench, you’re in total control of tactics, team-talks, substitutions and pitch-side instructions as you follow the match live with the acclaimed 3D match engine allowing YOU to make the difference!
As well as some landmark new features in the Career Mode, there are now new ways to enjoy your Football Manager experience.
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Crysis 3 Patch Supported Directx 9/10


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Crysis 3 Directx 10 Patch

Crysis 3 Patch 1.1 Changelog: 
  • -Fix for users getting stuck in the Pinger
  • -Fix for Flashbang/Smoke grenade reactions not displaying in Kill Cam
  • -Fix for crosshair becoming invisible after certain actions
  • Added Support to DirectX 10
1. Download Patch
2. Unpack Archive
3Install to Crysis 3/Bin32 folder
4Play the game!
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NFS: World Boost Generator


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After lots of requests by our users for NFS World Hacks we are finally introducing it. As we always takes care of all of our users, it made us to make NFS World Hack our next launch in list and adding maximum features into it. This NFS World Hack all the basic feature added into at and working 100% of time. Now you can use Speed Boost unlimited of times and add maximum Money into your NFS World account. We have also added NFS World Level Hack into this Cheat Tool and in future we also planned to add an Auto Pilot feature. Now you don't need to spend real money on games as our hard working developing team always takes care of it. It was really hard to enable NFS World Money hack but somehow after long time of work, we finally manage to crack their security. We have also enabled an automatic update feature for this NFS World Hack so that whenever we updates this hack tool, it will automatically download any available updates directly from our servers when you start it. This Update Feature can not be disabled to ensure the security purpose of our users accounts and quality of our Hack Tools. You can see all the basic features of NFS World Hack in the video above and the way to use in the right manner.

How NFS World Hack Work

This tool will generate Boost Points for you automatically.  You don't have to buy expenisve codes to redeem them! Buy your favourite automobile & other stuff! Show your opponents who is the best! You can add Boost Points every 15 minutes. Hack is undetectable, it is calling out commands which are changing game files scripts. NFS World takes on the gameplay style of Most Wanted & Carbon, focusing on illegal street racing, tuning & police chases, & adds classic MMO elements to the mix such as special abilities. World also features the cities of Rockport & Palmont, the cities of Most Wanted & Carbon in to its map design. The game currently features 69 licensed cars consisting of tuners, muscle cars & exotics.

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Battlefield 3 Free Keys for Xbox 360, PS3 and Origin


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The Battlefield 3 Key Generator lets you generate free Premium keys redeemable on Xbox 360, PS3 and Origin. Origin is EA's new digital playground, similar to Steam. At the moment we have around 99% of Working Keys available in our Keygen, and we do our best to keep updating it constantly. The generator automatically checks for updates upon start up so you have always working keys!
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You will be able to play This Origin game just like any gamer who paid for it. Keys can be activated on Origin and you'll be able to enjoy all features of the game, including multiplayer. In order to download the keygen you'll need to complete a short survey - we know it's annoying, but it's the least you can do to support us for our work.

Your Battlefield 3 Keygen is almost ready. Just click on the download button.

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  • 100% free!
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Due to the nature of the developers work we ask you-
not to leak or sell this free software. Please do not sell keys either. The keygen is coded by us and we guarantee that keys are 100% safe to use. The success rate is around 90% - if the key doesn't work just generate a new one. Enjoy.


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How It Works:

  • Battlefield 3 Keygen will first generate Battlefield 3 game, and when you active battlefield 3 on your origin account, press again generate button and it will start generate premium key.
  • If you already own battlefield 3,keygen will automatically detect the game and start to generate premium key.
  • If you get prompt for the update please do it because every day DICE is trying to patch a security hole. We work very hard to bypass that security hole and just because you guys are awesome and showing us amazing support , Battlefield 3 keygen will always be up to date . See you on the battlefield.

Massive Battlefield 3 update goes live June 4-5

We are very happy to present the contents of our next Battlefield 3 game update! This is a big one, rolling out June 4-5. Read on for the full details, including a solution to the M26 dart issue, reduced suppression, and the introduction of colorblind support on console.

The next Battlefield 3 update goes live June 4-5 on all formats. As usual, the period between the last update and this upcoming one has been spent listening to our community, tweaking parameters, balancing performance, and eliminating issues that we have found with your help. In short, the June update will make sure Battlefield 3 plays even better.
The full June update change list is featured below. Changes are valid across all platforms (PC, PlayStation3, and Xbox 360) unless stated otherwise. The schedule for this update is:
PC and Xbox 360 worldwide: June 4th
PlayStation 3 in Japan/Asia: June 5th
PlayStation 3 in all other regions: June 4th


How to download the June update on your platform
PC: As soon as you start your Origin client, the latest game update will automatically start downloading (unless you’ve disabled the option “Automatically keep my games up to date”, in which case it will start downloading when you try to run the game). In Battlelog, you will be notified from the Game Manager. Once you acknowledge the update, it will start downloading within the Origin client.
PlayStation 3: When you start the game, you will be prompted that there is an update available. To continue, you must accept the update, which will install automatically.
Xbox 360: You will be prompted there is an update available. If you accept it, it will download. If you do not accept it at this time, you can find it manually in the in-game store or on Xbox Live Marketplace, named Multiplayer Update 3. If you do not locate it manually this way, you will be prompted again the next time you start the game.
Before we dive into the full change list, we would like to focus on a few of the biggest additions in this update. Let us know what you think in the comments section below.



M26 dart situation resolvedSome of you have noticed lately how a certain loadout has been overpowered. When the M26 Lightweight Shotgun System was mounted under an assault rifle with a heavy barrel, the M26 would accidentally fire assault rifle bullets instead of shotgun pellets. This is fixed in the June update.



Somewhat reduced suppression effect
Since the last update, there has been an interesting debate on the increased suppression effect we introduced. While a lot of players like the increased effect and the possibilities it introduced, some players felt suppression was becoming too powerful. Now, we are dialing the suppression effect back a notch. It will still be higher than it was prior to any of our patches. Let us know what you think of this tweak.


Adding symbol for custom server rules (console)


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The “§” makes it easier to spot servers running custom rules.
We know a lot of you want to know whether a server you’re about to join is running extreme custom rules (such as setting the ticket count to max, leading to marathon games). By adding a “§” symbol in the console server browser, we make it quicker and easier for you to make an informed decision on where to join and where not to.
The “§” (see image above) signifies a server running custom rules. Note that this can still be either a Ranked or Unranked server, as some rule changes will turn a server Unranked, while some (such as ticket counts) do not affect the server’s Ranked status.
We are not enforcing this symbol. Instead, the “§” is a manual optional flag you can set if you are a server admin and want players to know you are running custom rules. We hope this will make it easier for server admins to get the right players flocking to their servers, while players will more easily find the type of gaming experience they prefer. Let us know what you think.



Colorblind support (console)


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No more accidental team kills! Click for full size.
Earlier, we introduced colorblind support for PC players. We are now very happy to extend this to console players as well. After installing the June update, you will find an option to turn colorblind support on in the options menu. This will affect the colors of HUD symbols to more clearly differentiate teams. You can see above what this will look like.

Improved VTOL fighter jet (F35) performance
Based on community feedback, we have improved the performance of the F35 in Back to Karkand to better match that of the SU35, particularly when it comes to turning speed.
FULL JUNE (“MULTIPLAYER UPDATE 3″) CHANGE LIST BELOW


Vehicle related changes
> Tweaked the F35 handling to more closely resemble that of the SU35 (see above).
> Jet & helicopter ECM Jammer should now deflect missiles more reliably when it is active.
> Fixed an issue where vehicles wouldn’t spawn if their intended space was occupied by a deployable gadget. The vehicle will now spawn as intended and the gadget will be destroyed in the process.
> Fixed AA missiles not doing damage to vehicles moving at very high speeds.
> Reduced the direct damage from unguided Javelins to require better side hits for a 1 hit disable. This was previously too forgiving and easy to accomplish.
> Removed the direct damage from aircraft launched guided missiles. Players will need to have laser designated targets for full effectiveness.
> Adjusted the helicopter rockets to their original prepatch damage value against armored vehicles. This is a reduction; a revert of a knock on effect that was introduced accidentally.
> Fixed the US Tank Guided Shell doing the reverse damage values when guided and unguided.
> Adjusted the M224 mortar damage against vehicles. Some tweaks and adjustments in a previous update accidentally increased its effectiveness greater than intended.
> Increased the range on the AA guns so they can reach vehicles hovering at the maximum height in select maps.
> Replaced the VDV buggy on Gulf of Oman (Back to Karkand) with the DPV buggy for both teams at the City flag.
> Fixed a bug where some vehicle unlocks were still enabled after the player left the vehicle.



Soldier and gadget related changes
> Reduced the inaccuracy added when in suppression. There is still an enhanced suppression compared to the initial state in the game, but the effect is now less than it was in the last patch (see above).
> Reduced input lag for gamepads/joysticks on all platforms. Aiming as a soldier when using a gamepad or joystick should now be more responsive.
> Tweaked the deploy times on gadgets to be faster to deploy in high stress combat situations.
> Greatly improved the responsiveness when deploying a bipod when going prone and shortly after moving.  The bipod deploy should no longer abort if the player deploys the bipod immediately after stopping.
> Fixed bug where you couldn’t deploy the mortar anywhere on Grand Bazaar.
> When changing the accessories of a weapon in the Customize screen, the weapon previously selected in the Deploy screen will now automatically be selected when entering the Accessories screen.
> Increased the effectiveness of the Aim Assist at close range. Testing in Close Quarters proved our current assist to be inadequate in tight quarters. This is a global change, and will improve the effectiveness of Aim Assist for all modes and maps. Aim Assist over distance is still significantly less effective. This is console only, as Aim Assist is not present on PC. If you prefer, you can also turn it off on console.
> Players will now spawn on the Radio Beacon looking in the same direction the Beacon is facing. The Beacon always faces in the direction the player is facing when it is planted. Previously the Beacon’s direction had no impact on the player’s spawn direction.
> The Spawn Preview camera on the Spawn Beacon has been updated to better reflect the direction the player will be looking when he spawns.
> 40mm smoke now stays longer again.
> Tweaked some tracers on sniper rounds to have better visibility at range (the tracers are smaller).
> Tweaked the flashlight so it is less blinding at the edge of the screen.
> Fixed bug where you couldn’t pick up your deployed gadgets after being revived.



Weapons related changes
> Fixed a bug where Heavy Barrels and Underslung Shotguns could be over powered. (This is the so called M26 dart issue, see above)
> All semi-automatic sniper rifles now properly have shorter range when using a suppressor.
> The L96 now properly shoots where the iron sights are aimed. The position was previously offset.
> The SKS now has the proper damage values when using a suppressor. The damage was previously too low at close range.
> Slightly reduced the suppression effect of SKS rounds.
> Decreased the long range damage of the SKS to highlight its close to medium range role.
> Slightly decreased the foregrip aimed accuracy penalty on the M4A1 to bring it in line with other guns.
> Slightly increased the foregrip aimed accuracy penalty on the SCAR-H to bring it in line with other guns.
> Reduced some of the vertical recoil and zoomed accuracy penalties added to the FAMAS in the previous update.
> F2000 foregrip accuracy penalty reduced and recoil reduction bonus increased.
> AEK971 foregrip recoil reduction bonus increased.
> SG553 foregrip recoil reduction bonus increased.
> FAMAS foregrip recoil reduction bonus increased.
> Fixed the M416’s M26 with Flechettes not having a name in the kill log.
> Fixed so all clip based LMGs have Extended Mags as an available unlock.
> All semi-automatic shotguns now fire at 220rpm. There was previously simply a small difference between them, whereas now they have different pellet counts instead of rates of fire.
> Improved the recoil and accuracy of the M26 to match the 870.
> Reduced the impact suppression has on shotguns. Shotguns are still affected by Suppression but it should no longer significantly impact their accuracy from the hip as it previously did.
> The 870’s pump speed has been increased slightly from 0.55 seconds to 0.48 seconds. The empty reload time for the 870 has also been reduced slightly.
> Improved the accuracy of aimed shotguns when on the move.
> The Saiga’s recoil has been reduced.
> The M1014 now fires 10 projectiles. The other semi auto shotguns have 9 pellets, and since the M1014 has a lower mag size and a slower reload it now fires 10 pellets to give it some edge.
> The USAS-12 now fires 7 projectiles.
> The MK3A1 now fires 8 projectiles.
> Fixed so the weapon’s fire mode is saved between spawns.





Miscellaneous changes
> Added colorblind option for consoles (see above).
> Added colorblind icon for squad leader (all formats).
> Added the option for console server admins to show a symbol in the server browser signifying custom rules are in effect (see above).
> Fixed an issue where footsteps couldn’t be heard behind you.
> Fixed so that the arming of an M-COM station will not be cancelled if you look at a dropped weapon.
> Fixed exploit where you could teleport to the AA gun on carriers by firing an EOD bot at its door.
> Fixed co-op ammo HUD not showing on first enter.
> Fixed so you get prompted if you really want to switch team when pressing the Switch team button.
> Fixed so that Assignments are being correctly sorted on the My Soldier\Assignments screen.
> Fixed issue with commorose not working on soldiers in vehicles (PC).
> Added blinking capture point icons in the 3D HUD, and added blinking neutral icons in objectives bar.
> Composed a more informative error message for when a console player attempts to rent a server in a location where there are currently no servers available.
> Fix for dog tag icons in the My Soldier/Assignments screen appearing slightly stretched.
> Fixed some tracers appearing behind the soldier or vehicle that fired them.
> Potential random audio crash fix.


“Matches” Feature Coming to Battlefield 3

We’re taking the next step in advancing online competitive play in the Battlefield 3 community. The “Matches” feature will allow players to coordinate competitive multiplayer sessions with their friends and squad members. Battlefield 3 players will be able to select the time, server, game settings, and roster for their Matches creating a controlled and definitive environment for competitive play.

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Players will be able to coordinate Matches for PC, PlayStation 3, and Xbox 360 through the Battlelog. To coordinate a Match a player must be actively renting a dedicated server. Once a dedicated server has been selected the Match host can set the Match name, start time, game mode, team size, and map rotations.
After these preliminary decisions have been made, game settings are determined for the Match. Matches are completely customizable; an extensive list of settings including friendly fire, 3D spotting, squad-leader spawning, kill cam, health regeneration, a list of weapon unlocks that will be made available to players, and more can be set to exact specifications.


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With the Match settings in place, players then select the rosters for their teams from their list of friends and platoon members. A team leader for the rival team is assigned who in turn also chooses a roster for the opposing team. With the teams set, the Match is scheduled for creation and players can begin taking their places.


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Before the Match begins players may engage in a Warm-up Phase where no kills or points are counted. The Match will stay in this state until all participating players have signaled that they are ready from the pause menu.


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After the Match is completed players can review the results on Battlelog. Players can see the number of rounds played, what maps were used, the team that won each round, and other relevant information.


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With Matches, Battlefield 3 players will be able to create, control, and track directly competitive online play. Platoons, friends, and rivals will be able to put their teamwork to the test in controlled environments laying claim to definitive superiority and creating new grudges.
Stay tuned for more details including a release date for Matches!

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